We’re looking for a Senior Unity Game Developer (Full Stack) who can build, optimize, and ship gameplay systems from the ground up.
You’ll join a small, focused team building a football gaming experience where strategy, competition, and player ownership come together. This role is ideal for a developer who’s done it all — gameplay, UI integration, backend connections, optimization, tooling — and still enjoys getting deep into the details.
You’ll work directly with product, art, and design teams to turn creative concepts into high-performing, polished player experiences.
Why You’ll Want to Join
- You will be paid in USD (bi-monthly : every 15th and 30th)
- Up to 14 days of Paid Time Off annually (starting Day 1)
- Observance of Holidays (based on your location)
- 100% remote setup so you can work wherever you feel most productive
- Collaborate with a small, talented team where your work directly impacts the product
- Build games for a global football community backed by official licenses and partnerships
What You’ll Work On
Core Development
Implement and optimize gameplay systems, UI frameworks, and backend API integrationsBuild editor tooling and workflow automations to improve production efficiencyManage pipeline optimization for importing and integrating 2D / 3D assets, animations, and VFXTranslate design mockups and motion files into fully functional in-game interfacesContribute to system design, technical documentation, and clean, maintainable codePerformance and Optimization
Profile, debug, and optimize memory, rendering, and CPU performance across mobile platformsStreamline build pipelines and asset workflows to improve iteration speedBalance visual fidelity and performance for smooth gameplayIntegration and Collaboration
Work closely with motion, VFX, and UI teams to integrate and fine-tune assets inside UnityCollaborate with backend and design teams on feature implementation and API usage(Optional but a plus) Convert After Effects animations to Unity-compatible motion sequencesImplement basic shaders and visual effects when neededWhat You Bring
5–10 years of experience in Unity development (C#)Proven track record building and shipping mobile or cross-platform gamesStrong understanding of UI frameworks, asset integration, and performance optimizationExperience with backend API integration and Unity editor toolingAbility to manage end-to-end Unity workflows (assets, pipelines, builds, and VFX integration)Self-driven, technically curious, and motivated to deliver at startup speedNice to Have
Experience converting After Effects motion into UnityFamiliarity with shader development (HLSL or Shader Graph)Strong understanding of VFX pipelines and animation blendingHands-on experience with Addressables, Scriptable Objects, and build automationExperience developing or contributing to non-AAA but high-quality indie or mobile titlesHow to Apply
Please include :
Your updated resume highlighting Unity and gameplay experienceA portfolio or GitHub link showcasing projects you’ve built or contributed toA short 1–2 minute Loom video introducing yourself and describing your most complex Unity project and your role in itOnly complete applications with both a portfolio and Loom video will move forward.
If you’ve built games from the ground up, enjoy optimizing everything you touch, and want to be part of a small team redefining football gaming for fans around the world, we’d love to meet you.